#include "queue_factory.H"
#include "interface_ui_constants.H"
#include "simulation_draw.H"
#include "cbviz_constants.H"
#include "util.H"
#include <GL/gl.h>
#include <cmath>
#include <gmtl/Matrix.h>
#include <gmtl/MatrixOps.h>
#include <gmtl/Output.h>
#include "access_dq.H"
Functions | |
template<> | |
bool | conf_value (conf_entry_t &entry, vector< color_node_t > &val) |
bool conf_value | ( | conf_entry_t & | entry, | |
vector< color_node_t > & | val | |||
) | [inline] |
References cajun::color_node_t::b, cajun::color_node_t::g, and cajun::color_node_t::r.