Go to the source code of this file.
#define AUTO_PILOT 5 |
#define AUTO_PILOT_OBS_NUM 7 |
#define BOT 1 |
#define BOT_ROTATE_OBS_NUM 11 |
#define BOTSPEED_OBS_NUM 2 |
#define BUILD_TERRAIN_MODE 2 |
#define CAM_LOCATION 13 |
#define CAM_POS_BACKWARD 10 |
#define CAM_POS_FORWARD 9 |
#define CAM_POS_LEFT 7 |
#define CAM_POS_RIGHT 8 |
#define CAM_ZOOM_IN 11 |
#define CAM_ZOOM_OUT 12 |
#define CAMERA_OBS_NUM 4 |
#define CMD_PAUSE_ROBOT 2 |
#define CMD_PAUSE_SIMULATION 1 |
#define CONTROL_PANEL 1 |
#define DEFAULT_KEY_OBS_NUM 9 |
#define DRAW_COST_OBS_NUM 12 |
#define DUMMY_COMMAND -1 |
#define FAR 50000.0 |
Distance to far plane.
Referenced by cajun::vrj_drawing_interface_t::draw(), and cajun::glut_interface_t::reshape_callback().
#define FOVY 60.0 |
Field of view.
Referenced by cajun::glut_interface_t::reshape_callback(), and cajun::simulation_draw_t::simulation_draw_t().
#define LASER_OBS_NUM 0 |
#define MENU_EXIT 1 |
#define NEAR 0.2 |
Distance to near plane.
Referenced by cajun::vrj_drawing_interface_t::draw(), cajun::glut_interface_t::reshape_callback(), and cajun::simulation_draw_t::simulation_draw_t().
#define ORIENTATION_OBS_NUM 3 |
#define PAUSE_OBS_NUM 5 |
#define PLAYBACK 2 |
#define SIMULATION 3 |
Referenced by cajun::draw_obstacles_t::draw_obstacles_t(), cajun::draw_obstacles_t::init_data(), and main().
#define SIMULATION_MODE 1 |
#define SONAR_OBS_NUM 10 |
#define STEP_OBS_NUM 6 |
#define TOGGLE_DISPLAY -1 |
#define TOGGLE_LASER_DISPLAY 3 |
#define TOGGLE_LOCAL_DISPLAY 4 |
#define TOGGLE_MAP_GRID_DISPLAY 5 |
#define TOGGLE_SEARCH_GRID_DISPLAY 6 |
#define TOGGLE_WAYPOINT_DISPLAY 2 |
#define TRACE_OBS_NUM 1 |
#define UI_AZIMUTH_MOD 5 |
#define UI_ELEVATION_MOD 6 |
#define UI_LSPEED_MOD 1 |
#define UI_LSPEED_SET 3 |
#define UI_RESET 0 |
#define UI_RSPEED_MOD 2 |
#define UI_RSPEED_SET 4 |
#define UI_THROTTLE_MOD 14 |