#include <model.H>
Public Attributes | |
float | m_ambient [4] |
float | m_diffuse [4] |
float | m_specular [4] |
float | m_emissive [4] |
float | m_shininess |
GLuint | m_texture |
char * | m_pTextureFilename |
texture_t | texture |
float Model::Material::m_ambient[4] |
float Model::Material::m_diffuse[4] |
float Model::Material::m_emissive[4] |
Referenced by MilkshapeModel::loadModelData().
Referenced by MilkshapeModel::loadModelData().
float Model::Material::m_specular[4] |
GLuint Model::Material::m_texture |
Referenced by Model::Init(), and Model::reloadTextures().
Referenced by MilkshapeModel::loadModelData(), and Model::reloadTextures().